Department of Mechanical System Engineering
College of Computer Science and System Engineering
Kyushu Institute of Technology
Dienstag, 31.07.2001, 10 Uhr c.t., D6-135
This talk will be about the Consciousness-based Architecture (CBA) my lab has
developed and its applications. CBA is a software architecture that has a
six-layered hierarchy of robot's internal states to link emotion-based
behaviors including reflex action, approach, detour to symbolic behaviors
such as ambush with use of media in an environment. The design principle of
CBA is that CBA should have functions/structure which make it possible to
reflect user's own subjective experiences in behavior design. On this
principle, CBA enables a designer to map his/her subjective reflection about
his/her behavior selection process to CBA in terms of emotion. In CBA,
therefore, while the use of objective knowledge about human/animal behaviors
is limited to the evolutionary framework of CBA, we follow technically
Husserlian Phenomenology to describe internal states of the architecture
using components of human consciousness, such as emotion and perception,
rather than physical, endogenous parameters. In CBA, a level of behavior is
chosen at which an emotion-based degree of the consciousness is maximal, and
a behavior at the chosen level is selected to maximize the criterion of
pleasure. The model design has been tested using Khepera robots. Results of
behavior experiments will be shown with a limited use of temporal and spatial
information about an environment. Computer simulation of CBA-driven animats
competition will be also shown on my laptop.